forgotten Island

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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On the Boat
Our adventures wake to being chained by the neck caster bound and gaged. looking around no one sees anyone they know just the over whelming smell of the sea. a crash and a crackle shakes the ship. soon screams and the sound of fire. boom crack.. the sound of wood breaking… suddenly water starts to fill the cabin they are all in… Katie L quickly removes her shackles with an escape artist check. Will then still and silently casts a spell that creates a disk and will hovers to the top of the room still shackled. Shane makes a Strength check and breaks the chain holding him. Katie L runs to Will and releases him they run to the door as the ship rips apart filling up with water they swim as the ship breaks around them… they land on the shore beaten and out of breath they make it to the tree line to see what possible dangers may be next. They stand there at the ready and a huge ship with patched together metal lands on shore a had full of goblins come off the ship… picking up anything shiny or what could prove useful from the wreckage. the Group decided to attack and a battle happens. the Group takes over the ship and set sail to the nearest port. landing at port they are greeted by The Heirophant who is less then pleased that his ship not only has been taken over but his crew has been killed. He sicks the guards on the party and leaves. They quickly take over the 3 guards making them fish food.
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Escaping Town
Run aways

We last left our adventuring party in the city of Pontang. Walking through town they get the strangest feeling that they aren’t welcome. Doors and windows shut as they pass and woman are ushering their children inside on sight of the group… Vastversy quickly takes them aside and takes them down an alley in to a small room where they see a group of shuttering men and woman with one thing in common. they all had this Collar around their necks. Vastversy tells them that they are wearing slave clothes and that they need to change quickly he also tells them about the huge Slavery problem that is rampant in the Pontang and that The Heirophant is behind it. the Group Decides to buy some clothes off of Vastversy and bolt out of town. Not wanting to have anything to do with The Heirophant or Slavery as a whole.

They High tail it out of town… they are walking down the road to the nearest town through the hill side and see a drunken make with an ascot caught around a Slave Collar. He looks up and offers them a drink from his empty mug… This Drunken Man is none other then Jake. They dispatch the posion from drinking with a spell and invite him on their journey where maybe somewhere they can get his Collar Removed.

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On the Pass to Peace
pass to peace

They keep walking through the hill side with there new member. They start to hear faint sounds of flapping. a large Egale comes down and a man gets off and lets the Group know of their fait. that they will either live on their knees for The Heirophant or die running. They quickly tell him to piss off that they will run. He tells them that is fine they will find and kill them. he gets back on his egale and flys away. The Group then moves along a little shaken but still on there way. they make it all the way to the base of Angels Peak.

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not so angelic peak
angelic peak
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Druidic fury
Druidic fury
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Gaining alliances in all the right places
Gaining alliances in all the right places
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The Base of the Tower
The Base of the Tower
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